I think there might be a miss-conception about what creates the speed with minimal music for producing different things. Its not necessarily about ramping up the BPM count (although that can help depending on circumstance) but more about the ability for all the audio signals to pass through without interfering with one another for each of the sounds across ranges to be heard with clarity, without distortion and with a certain degree of gated separation so there's room for all the sounds which gives it that all important audio transparency. Also depending on how the sounds are engineered, multiple sounds that occupy the same frequency bands can be made to alternately occupy the audio space and soundscape via sound gates by setting the timing appropriately for both to remain in constant flow for the sounds to be heard with clarity. So the speed could significantly pick up for a fast and fluid roll depending on what the track is intonating in how it sounds whilst only rolling at 125 to 128 BPM where a less precision engineered track rolling at 135 to 145 BPM upward that may be a little more cluttered with a lesser degree of clear gated audio frequency separation might leave you lagging behind on the highway. Of course this is speaking about them purely as gaming and stuff making tools and not necessarily within dancefloor moving intentions.

Think about how electrical resistance in general and efficient data transmission works in micro processing. Obviously depending on the resistance of your conductive material some will be more conductive then others. However ramping up the voltage beyond a particular materials threshold to handle it will cause overheating, slow down and eventually shut down if not actual meltdown. Think about how packet loss occurs under different circumstances in network traffic. Think about what undesired friction and heat does in the classical scientific sense. Think about the flow of traffic on the road and what causes congestion. Then consider which parts of the world have the most efficient traffic control systems and most well maintained highways and roads. Then think about precision engineering and who are renowned for it. I guess the skill might be in trying to make such sounds sound as exciting and as interesting possible as well as in the actual engineering of it since people obviously aren't machines.

One duo that seldom come to mind when thinking of minimal and distinctively crisp sound engineering are the Chemical Brothers. Despite the more full chunked out but tidy soundscapes that they often create I've found that in actually listening to a lot of their productions many of them use a very minimal construct with very tight and controlled precision sounds despite all the acrobatic audio frequency shifting they use. Have you noticed how clearly compressed and defined the sounds often are whether across the bass, mids or highs whilst generally remaining crisp and clearly defined through out? Yet they still manage to fuse many elements of groove inducing hip-hop, funk and breaks into techno and electro within their particular brand or chemical beats quite nicely.

If the internet was a conscious entity and could make music, how would it create that music based on what it knows about its own biology at this point of its evolution?

Plus there's the fact that in its visual representation/wav form the sound is much easier to see. I guess a complex and uncluttered looking wav with dynamic range for representation will certainly look far more interesting if not beautiful to deaf people as a piece of music.


I shouldn't have to say this but...

Obviously people aren't machines, but the internet, computers and phones are.